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August 3rd 2015: Wanted: Dragonslayers?
A short(ish) appeal to any of you who also play Skyrim - I am looking for detail orientated testers to go over a player home I've created and look for bugs.
This isn't a small cottage with a couple of storage chests, there is quite a lot crammed in and I'm hoping to find players who know the game extremely well and have good attention to detail. The ability to take coherent notes of any broken, odd or unexpected behaviours is fairly fundamental to the process, although I'm happy to accept video/audio reporting if you're not much of a writer. I would prefer people who still actively play, even if only occasionally and you MUST have all 3 DLC packs (because the mod requires them).
I am looking for upwards of about 10 hours of your time between here and the start of September, obviously it is unpaid, all I can offer is my gratitude (especially with Google about to yank our advertising here on Parsimonious), but hopefully the house will provide some entertainment along the way!
If you are interested please email me (Kate): firstname.lastname@example.org and please include 'Skyrim' in the subject line.
I'm aware that I'm asking a small audience by posting it here, so can you please pass this around especially to any Skyrim communities you belong to. This is a complex mod which I won't get finished without help.Spiritual
July 22nd 2015: Knock-knock... housekeeping?
A couple of extremely unimportant administrative changes to note.
First of all the completely redundant menu has been removed from this page - there's a menu at the top of this page already, just as there is on every other page. Today I've made some aesthetic changes to the top menu in the expectation of adding new sections for other games, arts, crafts and other sundry shenanigans.
The second piece of mind-numbing administrative nonsense is that this site is now officially no longer supporting IE 7. I have removed the style-sheet that was attempting to magic the site workable to IE7 users, so if you're the sort of feckless wondertard that thinks having a browser that was dangerously out-of-date 5 years ago is somehow 'retro' or 'rebellious' - please go away - we don't want you here any more.Embarrassed
October 21st 2014: I just want to add...
I want to clear up a question asked by a couple of visitors after my post yesterday. All of the er... below, has nothing to do with our recent offline time.
Simply put our server went down in early October for no apparent reason. Because there was no apparent reason it didn't trip any of the usual monitoring alarms so we didn't spot it, neither did our web host (who to their great credit reset the machine just 35 minutes after we opened a support ticket to say that we couldn't).
Regardless of my personal feelings about EA or The Sims 4, I have no intention of shutting down Parsimonious for the foreseeable future.Irritated
October 20th 2014: Since I've been gone...
Returning visitors may have noticed I've been AWOL for a long while and recently I've had a lot of emails asking me about Sims 4 content. For the first time since the series started I have not bought EA's newest Sims offering, it simply wasn't good enough.
It is, of course, not just about the money. And for all you EA apologists out there, it might well be 'just a computer game' BUT for me the central issue is lack of choice. We have the right to care about what we spent our time and our money on. As consumers, if we dislike a 'new and improved' product, be it washing liquid, or pasta sauce, or toilet roll etc, we can switch brands. But what happens if the publisher of our favorite people simulator game makes a version which is old and inferior and crashes every 20 minutes? We either pay for a product which is inadequate, and which will cost extra to 'put right' via DLC, or we must live without it. I find it extremely odd that anyone who loves The Sims even half as much as I do (or did), would ever thank EA, let alone defend them, for putting us in that position.
Of course you could just stick to The Sims 3. Easy to do when you consider the investment in expansions, maybe Store content, even hardware to run the game. But harder to do when you consider that we are all human beings not Sims. It's hard not to feel like you are missing out. The expectation and promise (and publisher hype) of a new game will move even the most cynical Sims fan to excitement, most of us probably envisaged investing countless future hours playing or creating for this new game. It's hard not to feel like someone canceled Christmas (or whatever your equivalent celebratory high-point of the year might be) when all that promise turns into a giant let-down with strings attached. If I buy this game for £50, I know I will have to pay more later if I want to have a game which has the same basic content that shipped with the previous base games. If that doesn't qualify as 'a string' I don't know what does...
What I don't understand is why this happened (aside from because of EA's ravenous greed)? Why is it so hard for these developers to listen to the community? Yes Sims have an all new system of emotions and interactions, but every review I've read seems to imply the same conclusion, which is at best they've made a game which no longer requires our input - this strategy game has lost it's strategy. At worst the character upgrades quickly become irrelevant against a backdrop of crashes and dissonance caused by immersion breaking feature loss, i.e. the loading when going to a community lot. EA has also made a lot of fuss out of the new CAS tools, but none of them seem to be sufficiently sophisticated to stop Sims looking like bread dough.
I'm not saying all the innovations are bad, I'm sure they have many positive aspects, but surely not at the expense of all the other lost features. And I'm not talking just about the 80 or so 'missing' features available in earlier versions, but also about additional new features which really should have been in this game. The Sims 4, even if it had had all the basics we have come to expect (i.e. open world, toddlers, CAST, pools etc), lacks that essential evolutionary leap that necessitates a brand new game (or perhaps rather which a new game necessitates).
Then again... this is EA, why give us more when they can get away with giving us less and selling the rest to us in expensive installments? Why bother giving us larger communities, more subtle aging, better story progression or better creative tools when you can still make a ridiculous amount of money for a game which has none of these things and brings with it an opportunity for everyone to purchase all new Store content over again....
Regardless it does seem to be an issue that has divided the community. There are plenty of people who own and love The Sims 4, and a lot of those people feel persecuted by all the negative commentary. It's understandable, but I would urge those people to please keep in mind that it's not that we dislike you for liking the game, we dislike EA for putting us in a position where we simply couldn't go on liking it any more. Yes maybe if you hadn't bought it EA might have listened to our complaints, but then again probably not. This is after all a company that spent a year furiously denying that SimCity could work offline, and that wasted 11 years developing Spore... otherwise known as baby's first EVE Offline with monsters (btw, in case anyone wants an invite for a free 21 day trial for EVE Online... clicky-clicky!)
At this time I have not made a decision as to the future of Parsimonious with regard to The Sims 4 (other than at this time I am confident that I will not be creating for it). In some respects it is rather a moot point, if we have no creators making content for The Sims 4, then there will be no requirement for me to update the site to support publication! In the mean time I have recently enjoyed the great fortune of losing a job I sincerely hated, so I am hoping to get back to a modest amount of creating for one of the other 3 games at some point soon, but I haven't decided which one yet. Probably for whoever shouts the loudest!
TLDR: I haven't bought The Sims 4 because I am ticked off with EA - they have let us down and I for one, have had enough!Laughing My Ass Off
December 22nd 2012: Happy Holidays One & ALL
Since it appears that we've mostly survived the predicted end of the world (or at least I hope so!), I thought I would take this opportunity, on behalf of our collective, to wish you all a happy holidays and a great new year.Celebrating
August 31st 2012: Spooky!
Astorina was lucky enough to attend EA's Supernatural UK Tour earlier on in August. Sims 3 players can read her thoughts and conclusions about this spooktacular new EP on her Sims 3 Studio (click to visit)
Supernatural will be hitting the shelves from September 4th to September 21st - depending where in the world you live.Irritated
July 20th 2012: Kate's Site News
The dust has barely settled on our last site make-over and yet here we are again.
I hadn't planned on doing another substantial redesign any sooner than 2018, but after significant feedback suggested that a large portion of our visitors simply found it too confusing and different, I had to make some further changes.
The subsection menus still function the same as before - they are optional and will default to showing all items - but I have put them back on the navigation bar as they had been for many years. Hopefully this more traditional design will help those who struggled with the change.
In other news I want to remind everyone that there are currently a few open posts for creators to join. As a reminder these will only be offered to experienced creators who have good ideas and attention to detail. You don't need to be a technical super-genius, but it is not a suitable opportunity for beginners either. Regardless of whether they are filled or not, the application period will end on August 30th so that anyone who does join has the option to contribute towards our anniversary event for next year (which will be 10 years folks!).
For more information, or to submit previews of your creations for consideration please email me:
This side section can be found on every content page and features useful information about the content shown.
The information provided will include things like instructions on how to install the content, links to external resources or other related information and for more complex items, assistance for understanding and fixing problems that can occur when using custom content.
If you can't find an answer and are really stuck, you can email Kate for help: